algorithm/rules
-maintain red and blue checker board pattern throughout
-make rooms with doorways and openings leading into adjacent rooms
-avoid any kind of patterning in terms of room shapes and sizes
3D app
OMG – successfully implemented collision detection – try it out, the camera will not go through walls. I did it without using physics too – a very simple technique and it works!
controls
Use the mouse to rotate around the model. The mouse wheel zooms in an out and pressing the left mouse button with shift will pan the camera.
u – hide/show all
p – play/pause playback creation of structure
k – play audio sample
l – return view to original spot
i – toggle collision