that’s nice
A series of animations made using Blender of a camera moving through a landscape populated by buildings and large objects. Next step – activate the objects. I was going to use UPBGE (Uchronia Project Blender Game Engine) but then decided to work with Godot which I think is probably the better choice though I have not used UPBGE much yet – I may in the future. They are both free and open-source and both are excellent.