Create rooms using multi-coloured cubes: red, blue, green, yellow, white, black. Disperse the colours as evenly as possible by choosing the colour which is least frequent locally and by not placing two cubes of the same colour next to each other. This also helps to avoid any patterning. The goal is to create noise – an infinitely extending patternless field with uniform intensity throughout.
In dreams, rooms represent the different aspects of one’s own mind.
a preliminary animation rendering:
It’s a piece of
If you’re going to have a pizza performance,
have a piece of pizza perform it.